Game designers need to learn from the past; 6 awesome games that desperately need new sequels 2
This article is a collaboration between Moyah and Mr.Wumpus. Here we hope to provide you with an interesting look back at a bunch of games that deserve a proper and sincere remaking. What they should include in their remakes and what they should leave behind.
Mechwarrior
Mechwarrior was incredibly fun. Bloody simple fun too. You get 100 some tons of armor and guns, then blow shit up. With rockets, lasers, autocannons, pretty much anything that can leave a dent in a ton of steel. If there is a simpler recipe for fun it probably involves short circuiting your spinal cord while directly injecting dopamines into your brain.
Needs to include: The same basic system that Mechwarrior 4 had with a bit more customization.
Needs to exclude: Mechassault. Simplifying Mechwarrior down fails, because the fun of the game was in loading up your custom mech with the weapons you wanted.
Note: Fans of Mechwarrior may yet get their fix. A Crysis mod by the name of Mechwarrior: Living Legends has sprung up and is producing amazing work. Though the mod is not yet playable, if you bought crysis check it out.
Descent: Freespace
Freespace was an awesome game that nobodies ever heard of. The game is a space shooter, in the style of TIE Fighter. The sense of scale was unprecedented in 1998. The ships you encounter in Freespace 2 are as long as 6 kilometers and armed to the teeth. Watching battles play out with massive warships ripping each other to pieces with beams capable of instantly vaporising your fighter without any effort at all. The icing on the cake is the Freespace modding community. Freespace still has an incredibly active modding community who are producing mods for just about every universe imagined. Babylon 5, Battlestar Galactica, Star Wars (Lucas shut it down; say goodbye to your dreams of anything like a TIE Fighter sequel).
Needs to include: Even more massive ships and new storyline, and maybe some more customization.
Needs to exclude: Goddamn escort missions. I want to blow up alien space craft, not babysit a destroyer through an asteroid field (actual mission) or keep a bunch of tiny escape pods alive in the middle of a massive alien interceptor rush.
Alien Vs Predator
Some of the most awesome games ever. Who doesn’t have memories of running along the walls as a sneaky alien, before dropping silently behind an unsuspecting human and eating his skull? How about cloaking as the predator then pinning people with the speargun. And no one can deny that the selection of weapons that the humans have was anything less than awesome. Homing bullets? Awesome. Even though this series has had several sequels, none have been worthy of the AvP Title. Give us another AvP 2.
Needs to include: Aliens. Predator. Humans. Guns. Done.
Needs to exclude: Suck and fail.
Bushido Blade
Bushido Blade was a game for the original Playstation, it was a one on one armed fighting game featuring Japanese weaponry and fighting styles. The reason this game was so facking oresum was because of how realistic it was. I am a huge advocate of realistic damage in games no matter how frustrating or difficult it is and this game had it all. It was a fighting game with no health bar or time gauge, you could cripple, disable limbs of or even kill your opponent in a single strike. Your throws? literally just grapples on the ground and what not. We need a next gen version of this game because as frustrated as most children would get with the realism, it just adds a sense of believability and tension to a fight where one slash to your chest from a katana is game over. The game forces you to block and parry and dodge and play like every move is your last, now that is exciting shit and it makes each kill so satisfying because of how important just that one blow was. The original Bushido blade even had a revolutionary level design system whereby it wasn’t the standard side scrolling tiny arena most fighting games have, you were free to run, climb and jump around huge 3d environments to your hearts content. Free roaming is always a good idea. This next gen version could provide dismemberment instead of just limb disabling and some beautiful next gen graphics and online play. I would buy it in a heartbeat.
Needs to include: Hyper realistic damage simulation, updated graphics, Free roaming levels, deep weapon-character relation
Needs to exclude: Being released only on a Playstation system
Jet Force Gemini
Jet Force Gemini was a 3rd person shooter created for the nintendo 64 by Rareware, and by the current standards of the time you couldn’t call JFG anything less than totally fantastic. This game just knew how to make gun battles with giant insects gory and exciting and even included a cooperative mode by way of a floating robot companion named Floyd. This game had great graphics for it’s time but was really so good because it was incredible violent and made it very satisfying to slaughter ants, you could even collect ant heads for rewards and unlockables. Rare really made some fantastic shooters for the N64; Jet force gemini, Perfect dark and Golden eye. Lets just hope that a JFG remake doesn’t flop like Perfect Dark Zero (ugh).
Needs to include: Fun level exploration, Great gore, Awesome weapons, Co-op
Needs to exclude: Original final boss, Necessity to unlock co-op mode
Die by the Sword
Nothing good can really be said about DBTS’s horrible graphics, story or dialogue but what has to said is that this game had a revolutionary control scheme where one would swing the mouse to simulate swinging of a sword. Very very tricky to get used to at first but in the end that method of control would prove to make this game incredibly fun especially when the full dismemberment of the battles was to be considered. Sword fights become especially epic when real skill comes into place because of your total control of the swords movement, and the game becomes even greater when limbs can be removed (it was always a great laugh to see a one legged knight hopping around). This game needs to, more than ANYTHING be remade on the Wii, not with this bullshit “swing in eight directions” game play (see: Red Steel) but with FULL range of motion, because you and I both know, Nintendo, that the Wii mote is capable of that function. So fucking use it already.
Needs to include: Full range of motion controls, Dismemberment, Arena battle mode
Needs to exclude: Voice acting, Story, Incredibly aimless wandering through missions that give you no clear goal whatsoever













